?

Log in

No account? Create an account
   Journal    Friends    Archive    Profile    Memories
 

Itlandm's Sims

Sep. 22nd, 2019 11:07 pm Excessively talkative families


Accidental family portrait! They just can't stay apart.

I tried to make my spellcaster family nerdy, but it seems that with each new family member, the talking grows exponentially. The improved multitasking abilities was touted as one of the breakthroughs of this game, but what it means is that eating a hamburger can take two hours or more (instead of the usual one ...) because they have to chat between each bite.
More talking about talkingCollapse )

Tags:

2 comments - Leave a comment

Sep. 21st, 2019 05:33 pm How quickly they grow up!



School child Gretta says hi. I had her mother bake a birthday cake for her when she had learned all the toddler skills. The mom wanted another baby, she is not getting any younger. Maybe we should do something about that.Collapse )

Tags:

2 comments - Leave a comment

Sep. 20th, 2019 03:17 am Sims 4 toddlers


Mama and Papa sleep, Gretta can help herself! Gretta found food in kitchen. Couch is good place to eat.

Given the amount of micromanagement in Sims 4, I quickly gave up on any attempt to play with whole families. Even a single sim did not last long. But now with magic, I'm giving it another try. Probably won't last long, but who knows. To be honest, I wish I had given the young couple some time to improve their skills before having children, but then I would never know for sure whether being a Spellcaster is inherited using the Create-a-Sims genetics or only through actual in-game Try for baby. Well, there probably won't be any Try for baby as long as Gretta is toddling around.
In case you don't remember the drama about Sims 4 toddlers...Collapse )

2 comments - Leave a comment

Sep. 18th, 2019 12:11 am Sims 4: Realm of Magic



The latest mini-expansion for The Sims 4 was out a week ago, and I bought it on the first day. (Admittedly, that was the day I heard about it too. I am not watching Sims 4 news closely.) The quick reviews from professional testers who received an early copy said that magic made the game trivially easy. And I was like "YES PLEASE! Let it be so!"
Sims 4 badly needs this.Collapse )

2 comments - Leave a comment

Jan. 5th, 2018 12:12 am Sustained happiness


With the magical happiness from the Dusty Old Lamp and 10 days of euphoria for graduating from Uni, our friend Brandum Brown can do pretty much whatever he wants while the lifetime happiness points are rushing in. Part of the time is spent painting, which is his new career. But he needs to be careful to not maximize his skill too early. His lifetime want is Renaissance Sim, maxing three skills, and he already maxed two at Uni.
Read more...Collapse )

2 comments - Leave a comment

Jan. 2nd, 2018 10:41 pm Genies, not genius


Im in ur bar, drinkin ur drinks!
Seriously, this is what the genie does when released from its lamp. She does not even stop to say hi to the guy who let her out, let alone "thank you". Instead she makes a beeline for the bar. Admittedly, Brandum Brown has become pretty good at mixing drinks, and his fellow students also prefer them over food.
Read more...Collapse )

Tags:

2 comments - Leave a comment

Jan. 1st, 2018 08:56 pm Mixology and dangerous dreams


Mixology, from the "Late Night" expansion, allows you to created a limited number of mood boosting drinks. You can not actually mix these again to get multiple effects, but you can drink them one after another and the effects will stack. The effects are:
-Faster skill learning
-More successful romantic interactions
-Remove some negative moodlets (possibly only romantic rejection - I have tried various others with no effect)
-Stay awake longer (only reduces energy loss once energy becomes low enough to normally give "tired" moodlets, not quite as effective as coffee beans)
-Crazy: fun bar slowly fills itself over time and the sim gets the "extreme" adjective added to ordinary actions just like with the Daredevil trait. This may sometimes become permanent (but the fun not).
Read more...Collapse )

Tags:

Current Mood: accomplishedaccomplished

2 comments - Leave a comment

Jan. 1st, 2018 02:05 am Things get hairy



Despite the increased course load, Brandum Brown finds time to enjoy himself! (Not really, this was on arrival night, before the academic counter started running.) (Also, she dropped him right after this picture. Perhaps lose some weight, big guy?)

Mr Brown is back to university for his second semester. Given how easy it was the first time, he has increased his courseload to double. (Don't try this in Real Life, if you are stupid! On the other hand, if you were stupid, you would not have found this site in the first place, I suppose.)

This year the story gets hairy, or should we say furry...Collapse )

Tags:

Current Mood: accomplishedaccomplished

2 comments - Leave a comment

Dec. 30th, 2017 12:14 am Dumb students (what else is new)


Happiness through chemistry! Strangely, she got very upset with him right after that. Could she have misunderstood something? ^_^

Brandum Brown is at University, and there he is likely to stay for a long while. But not longer than other students I send there. University is a great placeCollapse )

Tags:

Current Mood: contentcontent

2 comments - Leave a comment

Dec. 28th, 2017 12:41 am Now new and even dumber!


Wall removed to show Maximus McDermott in the background watering the Brown plants. Becase the McDermotts are farmers, they can't help themselves when they see plants suffering, evidently?

Lacking an earlier savegame, I decided to reboot with another dummy. This time it will be no fairies or vampires. Not only do they learn fast, they also live five times longer than other sims with no extra effort. Brandum Brown will have to work for his longevity, and every precious skill he gets.
Luckily he has me!Collapse )

Tags:

Current Location: Riverview
Current Mood: amusedamused

2 comments - Leave a comment

Back a Page - Forward a Page