Living in the future is ... different. It is not just the same old stuff with a new skin. There are shops where it is hard to tell the difference between the goods, the employees and the customers. (The Plumbot Emporium.)( Collapse )
A few notes on problems with the game: I had two near showstoppers on the initial quest series after coming to the future. In one, I had to give a plumbot a high-five. However, this option never came up. I clicked on blumbots I had befriended and strangers, but there was no high-five under friendly, special, or even romantic options. I checked on the Net and a few others reported the same problem, and it seemed random what caused it to disappear, when it did. Eventually I found a different article that mentioned the existence of a "mean high-five". Sure enough, I found it in the one category my self-sim would never consider, mean interactions. The plumbot was offended, but I apologized profusely and managed to restore our relationship. I am pretty sure it was not meant to work that way though.
A later quest had me look at the inscriptions on a statue in the memorial park. It also said to use the Almanac of Time, but for me this object is always inactive in the future. I dutifully read the inscriptions on a statue, but nothing happened. It turns out it was one particular statue out of the several scattered around the park. This was not possible to see from the quest text, so others might consider it a bug and drop the quest.